The Callisto Protocol has been completely scrapped in Japan following a dispute between developer Striking Distance Studios and the Japanese Classification Board.
As I mentioned computer gamesStriking Distance announced on Twitter that the current version of The Callisto Protocol – a particularly bloody and violent horror game from Dead Space creator Glen Schofield – cannot pass Japan’s Computer Entertainment Rating Organization (CERO) in its current form, and changing the game will remove it from its view .
Thus, the two sides are in a deadlock, as CERO will not give a rating to the game before changing its content, nor will it change the strike distance. Neither company has clarified what constitutes a problem with the game.
Callisto Protocol (CallistoGameJP) October 26 2022
“The Japanese version of the Callisto Protocol has been discontinued. At the moment it cannot pass the CERO rating,” Striking Distance said in the tweet, adding that changing the Callisto Protocol “will not provide the experience players expect.”
Those who pre-ordered the game will be fully refunded, but without importing it from another region, they will have no way of playing the game they were looking forward to.
Callisto Protocol arrives on December 2 for PlayStation, Xbox and PC, a release date that forced Striking Distance to crash in September. Schofield wrote on Twitter that he was proud of his team’s work six to seven days a week, though he quickly apologized and admitted he had “mistaken”.
In a preview of the game, IGN said: “While it’s undeniable that Callisto Protocol has Dead Space sentiment, small factors suggest it could feel more of its own design than just a fourth Dead Space with a different name.”
Ryan Dinsdale is a freelance translator at IGN. He’ll be talking about The Witcher all day long.
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